Saturday, November 19, 2011
Its been way too long, but Revolt has finally been updated to include the latest OF and GC integration, and also sports higher resolution environment textures so the game looks much better on iPad! Also, look forward to Mac and Chrome Store versions soon!
Posted by Kristopher Peterson at 2:10 PM
Tuesday, October 18, 2011
Tuesday, May 17, 2011
Sadly Revolt sales have not been enough to sustain development on it...so I've had to move on to other projects that hopefully have a more mass appeal. Here's the next title that I've been working on since Revolt....Spycraft!
Its a spy based side scrolling action/puzzle platformer.
Spies. Secrets. Jetpacks. Diabolical plots. Ludicrous architecture requiring skillful jumping and grappling. Stealthy quiet sneaky-sneaking deep into arch-villain lairs. Sharks with frickin' laser beams on their heads.
We have started a Kickstarter project to help fund development...check it out!
Posted by Kristopher Peterson at 3:40 PM
Wednesday, January 26, 2011
1.2.7 is out and should take care of the crashing problems people were having with 1.2.
Next update will be Swarm Mode - Survival played in a small, obstruction-less room with swarms of non-stop enemies and customizable playing options.
Posted by Kristopher Peterson at 10:17 AM
Thursday, January 6, 2011
Hello Resistance Members,
We've deployed a new version of our attack plans against the horde, and we've been receiving negative reports back with issues of crashing before arrival to the battlefront. If you are experiencing crashes, can you help us out by sending the crashlog and all device info such as: Hardware, OS version, and whether your device is jailbroken or not.
Crashlogs can be located at:
• : C:\Documents and Settings\
\Application Data\Apple computer\Logs\CrashReporter/
• Windows Vista: C:\Users\
Thank you for helping us make Revolt a better game!
Posted by Kristopher Peterson at 10:45 PM
Friday, December 24, 2010
Thursday, December 16, 2010
Tuesday, November 16, 2010
Monday, November 15, 2010
Posted by Kristopher Peterson at 11:31 PM
Saturday, November 6, 2010
"Revolt pushes the bounds of the iOS platform especially as to what to expect from dual stick shooters. The game has a brilliant game design with such complex visuals and environment design. The complex level layouts are a true achievement giving you action and surprise with a solid story.
Revolt is a must buy for $1.99 that is easily the best dual stick shooter, and one of the best games to date."
Posted by Kristopher Peterson at 12:56 PM
Wednesday, November 3, 2010
- Addressed Explosion Lag Issues
- New Lights Out Mode Option
- New Hi-Res Level and Arena Loadscreens
- Increased Health drop chance to 50% health
- Set Heartbeat volume to coincide with health level
- Decreased Player Footstep Volume
- Projectiles now pass through Guy when rolling
- Heavy Mechanized more aggressive
- Robot Drone drops less items
- Hover Scout change of item drop decreased
- Decreased camera rotation speed for iPad and Retina display
- Gradual Action Music Fadeout
- Minor level adjustments and bug fixes
Posted by Kristopher Peterson at 10:13 PM
Monday, November 1, 2010
Here's a look at some kickass play by myself in the new Lights Out Mode on Survival. This was recorded off the PC build and there's some shader and UI issues because the game is coded for the iphone, so just ignore that stuff. Apologies for the crappy quality. Will upload a better one once I work out the exact compression to stay under the 100mb limit.
There's no music on the PC build either so you get to hear my Pandora playlist in the background. Keep an eye out for some precision rocket launcher action. :)
Posted by Kristopher Peterson at 7:27 AM
'Revolt, an awesome new dual-stick shooter from Kristopher Peterson and Jaap Kreijkamp, is now available from the app store. Set in a futuristic, technocratic society where man has been practically wiped out by machines, there remains one man whose fight-or-flight response doesn’t recognize the latter as an option.'
Posted by Kristopher Peterson at 3:37 AM