You know it!
Tuesday, November 16, 2010
Monday, November 15, 2010
Saturday, November 6, 2010
More Review Goodness
http://appadvice.com/appnn/2010/11/review-revolt/
"Revolt pushes the bounds of the iOS platform especially as to what to expect from dual stick shooters. The game has a brilliant game design with such complex visuals and environment design. The complex level layouts are a true achievement giving you action and surprise with a solid story.
Revolt is a must buy for $1.99 that is easily the best dual stick shooter, and one of the best games to date."
Wednesday, November 3, 2010
Revolt 1.1 Submitted
- Addressed Explosion Lag Issues
- New Lights Out Mode Option
- New Hi-Res Level and Arena Loadscreens
- Increased Health drop chance to 50% health
- Set Heartbeat volume to coincide with health level
- Decreased Player Footstep Volume
- Projectiles now pass through Guy when rolling
- Heavy Mechanized more aggressive
- Robot Drone drops less items
- Hover Scout change of item drop decreased
- Decreased camera rotation speed for iPad and Retina display
- Gradual Action Music Fadeout
- Minor level adjustments and bug fixes
Monday, November 1, 2010
1.1 Gameplay Video
Here's a look at some kickass play by myself in the new Lights Out Mode on Survival. This was recorded off the PC build and there's some shader and UI issues because the game is coded for the iphone, so just ignore that stuff. Apologies for the crappy quality. Will upload a better one once I work out the exact compression to stay under the 100mb limit.
There's no music on the PC build either so you get to hear my Pandora playlist in the background. Keep an eye out for some precision rocket launcher action. :)
Review
http://www.appsmile.com/2010/11/01/revolt-review/
'Revolt, an awesome new dual-stick shooter from Kristopher Peterson and Jaap Kreijkamp, is now available from the app store. Set in a futuristic, technocratic society where man has been practically wiped out by machines, there remains one man whose fight-or-flight response doesn’t recognize the latter as an option.'
4.5 smiles
Friday, October 29, 2010
Revolt 1.1
The game isn't even out yet and we already have an update just about ready to go, including a new Lights Out Mode!


Monday, October 25, 2010
Wednesday, October 20, 2010
Saturday, October 16, 2010
Nearly there!
There are just a few last little things to tweak and finalize and then its submission time! In the meantime, check out the final screenshots for the game!




Monday, September 27, 2010
Revolt is Beta!
That's right folks, as of today Revolt is feature complete and beginning the final round of testing before submission! There were a few testers that have fallen to the merciless violence of the Technocracy's hordes, and so we're looking for some fresh blood to take up resistance and finish the fight to unsure a strong victory. Candidates who have applied previously and haven't been chosen yet are encouraged to send their information again. Those with some serious time on their hands and are able to put in some hardcore hours kicking robot ass are preferred at this point, as we try to nail down progression and story mode balance which requires multiple play throughs as we go in and adjust the final values.
To apply, send an email to graphicalgeek@yahoo.com with your UDID, device information, your dual stick shooter skill level, and about how much time you have in the next 2 weeks to play.
Saturday, May 22, 2010
Update
Things have slowed down a bit here but they are still moving. We've got all the story elements integrated into the game now and have the boss battle up and running. Dynamic music fading is in and all the Open Feint Achievements are there, 20 of them. The basic gameplay is all done and enemy balance just needs to be tweaked. Hopefully a few things will get sorted out around here and then we'll open the game back up to testers for the final push.
Monday, May 3, 2010
Intro Movie

Hey Everyone,Here are some shots from the animated into for Revolt that has been recently completed.
Friday, March 19, 2010
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