Friday, May 29, 2009

Terrain Grid

I got the shaders for projecting grid lines and highlight squares worked out.  This method is very easy for the grid but doesn't project correctly over any models placed on the terrain.

The alternate method is to project each grid line square independently which would allow for the definition of moveable squares, but might cause some performace hits for doing up to 2,500 of them in a scene.

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